I work in neural rendering, focused on light transport and materials. Currently a grad student at DigiPen Institute of Technology. Alongside that research, I build a custom C++ game engine on the side.
This site is a public notebook. I write about what I’m building, what I’m reading, what I’m thinking, in whatever order those things happen.
Essays are the longer pieces: technical write-ups, recaps. Edited when they feel done enough.
Projects are things I’ve built. Mostly tools and research code.
Bookshelf is what I’m reading or have read, with brief notes.
Although AI has its advantages, it’s pointless to have that on a blog meant to share my thoughts. All the words here are written by me, a human. There will be grammatical errors and typos, and I hope you kind people forgive me for it.
Email is the best place to find me.
Built with Jekyll and hosted on GitHub Pages. Typeset in Archivo, with JetBrains Mono for code. Written in plaintext Markdown.